32v32 Warfare
Platoon Presentation
This battlelog platoon is reserved for teams that can field 32 players. Please post in the feed for this team if you are trying to organize a match.
Please apply to join if you can bring 32 players to the field for a match.
STANDARD RULES OF ENGAGEMENT:
Map type: Conquest 64
Map Selection: Each team selects one map.
Duration: Each map is played with each team playing each side for a total of 4 rounds.
Tickets: 100%
Rules: Normal mode except - FF on, Regen off, Kill cam off, 3D spot off, tk kick off
STANDARD MATCH SERVER CONFIGURATION:
admin.password "YOUR ADMIN PASSWORD"
#
# ----Basic setup info: Paste below
#
vars.ranked "false"
vars.gamepassword "YOUR SERVER PASSWORD"
vars.servername "YOUR SERVER NAME"
vars.allUnlocksUnlocked 1
vars.unlockMode all
punkBuster.activate
vars.maxPlayers 64
vars.bannerUrl ""
vars.serverDescription ""
vars.idleTimeout 0
vars.idleBanRounds 0
vars.vehicleSpawnDelay 100
vars.roundRestartPlayerCount 0
vars.roundStartPlayerCount 1
vars.gameModeCounter 100
vars.teamKillCountForKick 0
vars.teamKillValueForKick 0
vars.teamKillValueIncrease 1
vars.teamKillValueDecreasePerSecond 0
vars.roundLockdownCountdown 30
vars.servermessage "YOUR WELCOME MESSAGE"
#
# Hybrid mode config
#
vars.autoBalance false
vars.friendlyFire true
vars.regenerateHealth false
vars.killCam false
vars.miniMap true
vars.hud true
vars.3dSpotting false
vars.miniMapSpotting true
vars.nameTag true
vars.3pCam true
vars.vehicleSpawnAllowed true
vars.vehicleSpawnDelay 100
vars.soldierHealth 100
vars.playerRespawnTime 100
vars.playerManDownTime 100
vars.bulletDamage 100
vars.onlySquadLeaderSpawn false
vars.bannerUrl ""
VICTORY CONDITIONS:
* Win 3 or 4 out of 4 rounds for a decisive victory.
* Win 2 rounds each and count total remaining tickets to determine the victor. Highest total tickets out of 4 rounds is winner.
Please apply to join if you can bring 32 players to the field for a match.
STANDARD RULES OF ENGAGEMENT:
Map type: Conquest 64
Map Selection: Each team selects one map.
Duration: Each map is played with each team playing each side for a total of 4 rounds.
Tickets: 100%
Rules: Normal mode except - FF on, Regen off, Kill cam off, 3D spot off, tk kick off
STANDARD MATCH SERVER CONFIGURATION:
admin.password "YOUR ADMIN PASSWORD"
#
# ----Basic setup info: Paste below
#
vars.ranked "false"
vars.gamepassword "YOUR SERVER PASSWORD"
vars.servername "YOUR SERVER NAME"
vars.allUnlocksUnlocked 1
vars.unlockMode all
punkBuster.activate
vars.maxPlayers 64
vars.bannerUrl ""
vars.serverDescription ""
vars.idleTimeout 0
vars.idleBanRounds 0
vars.vehicleSpawnDelay 100
vars.roundRestartPlayerCount 0
vars.roundStartPlayerCount 1
vars.gameModeCounter 100
vars.teamKillCountForKick 0
vars.teamKillValueForKick 0
vars.teamKillValueIncrease 1
vars.teamKillValueDecreasePerSecond 0
vars.roundLockdownCountdown 30
vars.servermessage "YOUR WELCOME MESSAGE"
#
# Hybrid mode config
#
vars.autoBalance false
vars.friendlyFire true
vars.regenerateHealth false
vars.killCam false
vars.miniMap true
vars.hud true
vars.3dSpotting false
vars.miniMapSpotting true
vars.nameTag true
vars.3pCam true
vars.vehicleSpawnAllowed true
vars.vehicleSpawnDelay 100
vars.soldierHealth 100
vars.playerRespawnTime 100
vars.playerManDownTime 100
vars.bulletDamage 100
vars.onlySquadLeaderSpawn false
vars.bannerUrl ""
VICTORY CONDITIONS:
* Win 3 or 4 out of 4 rounds for a decisive victory.
* Win 2 rounds each and count total remaining tickets to determine the victor. Highest total tickets out of 4 rounds is winner.
Platoon feed
There are no more events to show