Meet Your Makers | PS3
Tag: [mYm] Fans: 4 Created: 2013-05-18
Founder
Leader

Platoon Presentation

mYm | ocelot
mYm | Youngbloods89
mYm | MrBean
mYm | golden
mYm | Neo

big respect to: m3 ; HsE ; XOF and MAK
treat them as they were our allies

mYm | PS3 is a Bf3 Platoon for eSoprts events and for fun.
We play 4v4 5v5 and 8v8
CQ | Rush | DOM | TDM

Only very good Players will be able to join. You don't have to have over 1000 SPM, we don't want ppl who play for stats, but you should be able to get a 1000 spm if you wanted.

If you want to apply for this platoon do as follows:

- Write an IM to one of the Leaders, tell them who you are, and why you want to play with us.

- Play with the Leaders (find time to play together) or just know them already (they are famous) and be friends

- Join the Platoon

From the moment you are in the platoon, you will:

- Never ever use:
FIM-92 Stinger / SA-8 IGLA
C4 on Infantry
Any Shotgun excluding M26 Mass, Slug
M320 (except Smoke, Buck, LVG)
M5K, MP7 and P90 are for girls, but if you like them you can use them.

If your Squad Leader decides to use one of those weapons, you might use it. But a real Foxhound Soldier would rather die and even loose a battle than use such a Gun.

- Never ever Abandon your fellow Comarades in your Squad. You will neither abandon your Chopper Pilot nor the Driver of your Tank. If you play together, you play together. Emergency Situations are an exception of course.
The Chopper Pilot lands the Chopper and in the moment he touches down or hovers and stays and/or says "get out" (in case he can't really land on that spot) yout get out and repair as fast as you can. If there are enemies nearby (you should check before landing and keep their positions in mind) you might shoot them first. The pilot doesn't always repair with you, don't mind and freak him out with suggestions, he'll know what to do. Same for tank. Just help the driver, and watch your six and think about what to do NEXT and NOT what we did wrong and so on...

You should have equipped
for Chopper

PILOT
-AirRadar / Guided Missile / Laser Painter / Stealth / Autoloader
-ECM (or Flares, depending how you like to play)
-SMAW
-Repair Tool (!)
or: Pilot is Medic and revives Gunner if shot and has a powerful gun in case of emergency

GUNNER
-Stealth (in 90 percent of all cases) or Maintenance or Proximity Scan. If there are no Jets, no AA-Jeeps, no AA-LAV's and no Stinger/IGLA's then you might think about both not using Stealth.
- Extinguisher !! (Can save the Chopper - Pilot bails, Gunner takes over mid-air and brings it to safety, pilot gets picked up or spawns again)
- Zoom or Thermal Optics
-TV-Missile (!)
-SMAW
-Repair Tool (essential, no excuses)

for Tank

DRIVER
- Reactive Armor
- Smoke (or in rare cases Zoom Optics - in even rarer cases Thermal)
- HMG, LMG, Canister or Guided, as you wish
- SMAW or Javelin
- Repair Tool ; (eventually Mines)

GUNNER
- Proximity Scan
- SMAW (Javelin)
- Repair Tool ofc


If there is mostly Infantry running around:

At least two of the Squad should have Medi Kits
Everything else is clear: RUN, RUN, RUN, HIDE and SEEK, breathe, maybe think, then SPEAK and KILL, KILL, KILL


Maps we play on:
Operation Metro (Rush)
Grand Bazar
Ziba Tower (DOM)
Noshar Canals
Operation Firestorm (CQ)
Kharg Island (Rush)
Sharqi Peninsula
Gulf of Oman (CQ)
Kiasar Railroad (Rush)
 

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