[WP] Cape Town
...
Website: www.facebook.com/groups/1435287760079239/ •
Created: 2014-07-16
Rank
12
Score
164,263
Skill
294
K/D
2.540
Time
101h 38m
Cape Towns player of all clans joining forces to show the other cities that we are better than them.
Rules:
Match format:
• Matches consist of three maps (best of three). That means that two maps must be played with a third map being used as a tie breaker. No overall draws are possible.
• A map consists of two halves (rounds). A map is won by the team who has the most combined tickets at the end of the two halves.
Server Settings:
Friendly Fire: On
Killcam: Off
Minimap: On
Hud: On
Corsshair: On
3D Spotting: Off
Minimap Spotting: On
Third Person Camera: On
Name Tags: on
Regenerate health: On
Vehicle Spawn: Allowed
Vehicle Spawn Delay: Normal
Soldier Health: Normal
Player Respawn Time: Normal
Player Man Down Time: Normal
Bullet Damage: Normal
Squad Leader Only Spawn: Off
Round Start Player Count: 1
Round Restart Player Count: Off
Punkbuster: On
Lockdown countdown(Round start counter): 60 seconds
*Downloadable server settings at the bottom of the page
Ticket set to 150%
Perks/Unlock/Weapon Restrictions
These perks or weapons are NOT allowed to be used:
MBT LAW
Spawn Beacon
IRNV/Thermal Vision (Infantry&Vehicles)
Airburst (HE)
M26
Soflam (Infantry&Vehicles)
V40 Mini Nade
Shotguns (m26,normal)
Battle Pickups
PLD (Portable Laser Designator)
Tank staff shell
M2 slam
ALL DLC weapons/gadgets
Scar-h
Ace52
Maps:
Golmud Railway
Lancang dam
Rogue Transmission
conquest large
ALL VEHICLES ALLOWED
30 players a side. 4 spectator slots
Please have your teams wear uniform tags (example CPT, CT, GP, JHB ect.) decide on one and have it uniform for the casters
Rules:
Match format:
• Matches consist of three maps (best of three). That means that two maps must be played with a third map being used as a tie breaker. No overall draws are possible.
• A map consists of two halves (rounds). A map is won by the team who has the most combined tickets at the end of the two halves.
Server Settings:
Friendly Fire: On
Killcam: Off
Minimap: On
Hud: On
Corsshair: On
3D Spotting: Off
Minimap Spotting: On
Third Person Camera: On
Name Tags: on
Regenerate health: On
Vehicle Spawn: Allowed
Vehicle Spawn Delay: Normal
Soldier Health: Normal
Player Respawn Time: Normal
Player Man Down Time: Normal
Bullet Damage: Normal
Squad Leader Only Spawn: Off
Round Start Player Count: 1
Round Restart Player Count: Off
Punkbuster: On
Lockdown countdown(Round start counter): 60 seconds
*Downloadable server settings at the bottom of the page
Ticket set to 150%
Perks/Unlock/Weapon Restrictions
These perks or weapons are NOT allowed to be used:
MBT LAW
Spawn Beacon
IRNV/Thermal Vision (Infantry&Vehicles)
Airburst (HE)
M26
Soflam (Infantry&Vehicles)
V40 Mini Nade
Shotguns (m26,normal)
Battle Pickups
PLD (Portable Laser Designator)
Tank staff shell
M2 slam
ALL DLC weapons/gadgets
Scar-h
Ace52
Maps:
Golmud Railway
Lancang dam
Rogue Transmission
conquest large
ALL VEHICLES ALLOWED
30 players a side. 4 spectator slots
Please have your teams wear uniform tags (example CPT, CT, GP, JHB ect.) decide on one and have it uniform for the casters