[GG] Good Game
...
Created: 2014-07-22
Rank
0
Score
0
Skill
0
K/D
0.000
Time
0m 0s
A GOOD GAME IS A CLOSE GAME
Tired of playing on unbalanced public servers where the stronger team are steamrolling the underdogs over and over again whether you are on the winning team or the losing? Would you possibly sacrifice the obvious victory for a fair and good game? Then you've come to the right platoon!
* Please read the text below before applying for membership of this platoon.
_____ _ _ _
HOW DO WE ACHIVE A CLOSE GAME?
It is quite a tricky question. First and foremost, we need to know what a tight game is. Is it measurable with ticket differences? Maybe! But a good game does not need to be super tight as long as it is fair. As long as the losing team creates a heavy resistance, you might say that you have a good game. But those best rounds are those really close games.
What if "GG" dominates then? Then we divide ourselves and play against each other for the sake of good balance and good gameplay. But for good gameplay, we need members. And a strong team of course who can make a difference. That's where you come in.
* Some desirable qualities we would like to see in you:
PTFO
- Go for the objective (if there is one) and be aware of what your teammates are trying to accomplish and help them reach their goals. If they won't do anything useful you can attempt to lead them.
- Dont camp in a bush or roofcamp. That is considered as personal stat boosting rather then helping out your team and is nothing we value highly.
- Do not focus on that pesky roofcamper. They are usually not that big of a threat. Just annoying.
FORGET ABOUT YOUR STATS
Stats and scoreboards is the cancer of a good game. Most people tend to gravitate to the better team, and why? Well, its always more fun to win rather then lose. It's easyer to get a good K/D and maintain a decent W/L ratio which seems to be the main motive of many players. We dont share this motive. Our goal is the adrenaline rush you get when we turn the game with our final 10 tickets. For us, losing a really close game is far more enjoyable than winning an unbalanced game.
NO WHINING
There's really no point in doing it simply.
Dont complain about overpowered weapons and throw hackusations around.
COMMUNICATE
Let your teammates know what you want and what you do. It helps a lot. Use the chat, push to talk the in-game VOIP, use Skype or similar services.
_____ _ _ _
THE APPLICATION PROCESS
After you have applied, we need to evaluate how you play before you can become a member. And we do that by playing side by side with you. You dont have to worry about getting a good KD or end up top of the scoreboard when you play with us. It's more about how you handle situations, team play, and personal relationships.
We wont force you to use the "GG" badge or tag but it helps on the battlefield if you want other GG members to recognize you as one they can rely on.
Tired of playing on unbalanced public servers where the stronger team are steamrolling the underdogs over and over again whether you are on the winning team or the losing? Would you possibly sacrifice the obvious victory for a fair and good game? Then you've come to the right platoon!
* Please read the text below before applying for membership of this platoon.
_____ _ _ _
HOW DO WE ACHIVE A CLOSE GAME?
It is quite a tricky question. First and foremost, we need to know what a tight game is. Is it measurable with ticket differences? Maybe! But a good game does not need to be super tight as long as it is fair. As long as the losing team creates a heavy resistance, you might say that you have a good game. But those best rounds are those really close games.
What if "GG" dominates then? Then we divide ourselves and play against each other for the sake of good balance and good gameplay. But for good gameplay, we need members. And a strong team of course who can make a difference. That's where you come in.
* Some desirable qualities we would like to see in you:
PTFO
- Go for the objective (if there is one) and be aware of what your teammates are trying to accomplish and help them reach their goals. If they won't do anything useful you can attempt to lead them.
- Dont camp in a bush or roofcamp. That is considered as personal stat boosting rather then helping out your team and is nothing we value highly.
- Do not focus on that pesky roofcamper. They are usually not that big of a threat. Just annoying.
FORGET ABOUT YOUR STATS
Stats and scoreboards is the cancer of a good game. Most people tend to gravitate to the better team, and why? Well, its always more fun to win rather then lose. It's easyer to get a good K/D and maintain a decent W/L ratio which seems to be the main motive of many players. We dont share this motive. Our goal is the adrenaline rush you get when we turn the game with our final 10 tickets. For us, losing a really close game is far more enjoyable than winning an unbalanced game.
NO WHINING
There's really no point in doing it simply.
Dont complain about overpowered weapons and throw hackusations around.
COMMUNICATE
Let your teammates know what you want and what you do. It helps a lot. Use the chat, push to talk the in-game VOIP, use Skype or similar services.
_____ _ _ _
THE APPLICATION PROCESS
After you have applied, we need to evaluate how you play before you can become a member. And we do that by playing side by side with you. You dont have to worry about getting a good KD or end up top of the scoreboard when you play with us. It's more about how you handle situations, team play, and personal relationships.
We wont force you to use the "GG" badge or tag but it helps on the battlefield if you want other GG members to recognize you as one they can rely on.