Presentation
--------------------------------------------------------
SITES ÚTEIS
http://www.gametracker.com/
http://bf3stats.com/
http://bf4stats.com/
http://symthic.com/
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USER CFG
WorldRender.SpotLightShadowmapResolution 256
RenderDevice.TrippleBufferingEnable 0
RenderDevice.ForceRenderAheadLimit 1
WorldRender.FxaaEnable 0
WorldRender.DxDeferredCsPathEnable 0
RenderDevice.Dx11Enable 0
PostProcess.DynamicAoEnable 0
GameTime.MaxViableFps 120
WorldRender.SpotLightShadowMapEnable 0
WorldRender.SpotLightShadowMapResolution 2
Render.PerfOverlayEnable 0
Render.perfoverlayvisible 0
Render.DeviceVSyncEnable 0
WorldRender.MotionBlurEnable 0
WorldRender.DxDeferredCsPathEnable 0
WorldRender.SpotlightShadowMapEnable 0
WorldRender.TransparencyShadowmapsEnable 0
RenderDevice.VSyncEnable 0
SITES ÚTEIS
http://www.gametracker.com/
http://bf3stats.com/
http://bf4stats.com/
http://symthic.com/
---------------------------------------------
USER CFG
WorldRender.SpotLightShadowmapResolution 256
RenderDevice.TrippleBufferingEnable 0
RenderDevice.ForceRenderAheadLimit 1
WorldRender.FxaaEnable 0
WorldRender.DxDeferredCsPathEnable 0
RenderDevice.Dx11Enable 0
PostProcess.DynamicAoEnable 0
GameTime.MaxViableFps 120
WorldRender.SpotLightShadowMapEnable 0
WorldRender.SpotLightShadowMapResolution 2
Render.PerfOverlayEnable 0
Render.perfoverlayvisible 0
Render.DeviceVSyncEnable 0
WorldRender.MotionBlurEnable 0
WorldRender.DxDeferredCsPathEnable 0
WorldRender.SpotlightShadowMapEnable 0
WorldRender.TransparencyShadowmapsEnable 0
RenderDevice.VSyncEnable 0
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